Domination Forum Index -> Closed and Open Beta
This forum is locked: you cannot post, reply to, or edit topics. This topic is locked: you cannot edit posts or make replies.    Goto page 1, 2, 3  Next  
 New Game DarkFall View previous topic :: View next topic  
 
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: New Game DarkFall Reply with quote
 
Graphics may not be up to par with game like SUN and Aion but it has a huge amount of content and crap you can do.

Just this 2 post on their main website sums up alot to me atleast.

Can players make magical items?
Darkfall features an extremely sophisticated item creator, which will enable players to create powerful items, like weapons, jewelry, armor, wands, potions, food and more.
We have invested a lot of time and design resources into creating the ultimate player based economy. Players who enjoy trading and crafting will truly enjoy Darkfall’s virtually limitless item creator system, something never before seen in a MMORPG.

How many skills and spells will Darkfall have?
We will have as many as we can possibly add before the game launch. We currently have about 300 skills and 200 spells designed on paper, but we are hoping to get at least 500 skills and 500 spells in there before retail.

Why so many skills and spells?
We would like to make combat, spell casting, trading, and item creation as interesting as possible. Our goal is to promote more variety in combat and allow for a large number of possible combinations to be used in offense and in defense, rather than the same predictable routines being used over and over.


What is the spell system like?
Spells will be divided into several different schools of magic: Lesser Magic, Greater Magic, Element of Fire, Element of Earth, Element of Water, Element of Air, Witchcraft, Spell Chanting, Necromancy, Wild Magic, Arcane Magic, and Ritual Magic. In addition there are some special spells that do not fit directly into any school of magic, such as racial specialty spells, and Prestige class specialty spells.

Signed us up for Clan Beta today also.


Last edited by Sickness on Thu Sep 21, 2006 1:39 pm; edited 1 time in total


View user's profile Send private message
 Post Posted: Wed Sep 20, 2006 6:12 pm
 
 
 
Free Forum






 Post subject: ForumsLand.com
 


 Post Posted:  
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: More stuff..Plus it says No Safe Zones .. PvP ftw? Reply with quote
 
Racial wars?
Yes. Darkfall has six different main character races: Elves, Dwarves, Humans, Mahirim, Orks and Alfar. Each race has different political standings with the other races. The Elves are at peace with Dwarves and Humans, but are wary of Mahirim, and are at war with the Orks. Everyone hates the Alfar, and the Alfar hate everyone. In effect this means that Elven players may travel to Dwarven and Human cities without having any problems with the city guards, and may buy and sell in stores. If an Elven player traveled to an Orkish city, he would be killed on sight, both by city guards and other players. In Alfar cities, any other race is attacked.

Can I be successful at combat without learning magic?
It’s possible, but it won’t be easy. We are balancing magic and melee/archery skills so that you can compete even if you choose not to learn magic. Darkfall is a magical world though, so if you are totally against picking up any magic skills or spells, you may have to rely on magical items, potions or scrolls to aid you in combat.

What’s the best path to follow to be successful in combat?
The best individual fighters in Darkfall will most likely be the characters that have a good combination of skills. In Clan warfare, clans with a good mix of various specialties should fare the best.

I enjoy playing support characters. Will my contribution make a difference in combat?
Your contribution could be very valuable. Logistics are very important in Clan warfare. The tradesmen, farmers, bakers, miners and other support characters stocking up supplies of spell reagents, gold, weapons, potions, armor, and whatever else is needed, are crucial to the war effort. Fighting ability alone will not be able to sustain a successful campaign for long. A clan will need to balance their activities, or cooperate with other clans in order to be successful.

Can I make a name for myself as a solo fighter?
Yes you could, but it won’t be easy. Without a support network you will have serious disadvantages and there’s a limit to what you can accomplish fighting against all odds. However, if you’re intelligent, persistent and skillful you could be very successful playing the “lone wolf” character.

Can you fight in cities?
Yes you can fight wherever you want. There are no safe zones.

Aren’t you worried that out of control random player killers will ruin the game?
No. Being a random player killer of evil alignment is definitely possible, but also an extremely hard career. You will have enemies everywhere, and will have a hard time finding a safe city to trade in. You have the freedom to play such a character, but there’s also accountability for the choices you make.

How does alignment come into play when a good clan is at war with another good clan?
Once clans have declared war on each other, no alignment adjustments will occur due to your actions towards members of the clan you are at war with.

Can you walk through other players in Darkfall?
No, so blocking entrances will be a viable combat tactic. It is possible to push players and monsters out of the way though, so this tactic can be countere


View user's profile Send private message
 Post Posted: Wed Sep 20, 2006 6:24 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: GamePlay Reply with quote
 
Do I need to spend half my life playing this game to be any good?
Playing a lot will help you develop a stronger character, it will help you to improve your character handling skills, and it will familiarize you better with the world and the way it works. However, this game is not all about individual skill, and there will be a skill cap so characters can develop up to a point. There are many elements that come into play in Darkfall, and a casual player can have as much fun playing the game, and possibly be more successful than a hard core gamer, in some fields.

Do I need to be a twitchy gamer to be good?
Skill does come into play in combat, but so does intelligence, strategy, group tactics, preparation, equipment, conditions etc. There are many elements that will affect the outcome of a confrontation.

What camera view is used in Darkfall?
More on this soon

Can I play all races on the same server?
No you may not. This is something we have discussed at length, and we believe that it would allow for easy spying, taking away from the gaming experience. If you play an Alfar, for example, you may log on your Elf scout just to check if the Elven town of Charybdis is well defended at the moment or not. If you want to play a different race, you may do so on a different server / game world.

How do I tell my NPC hirelings what to do?
You can either give an NPC hireling a direct one-time order, such as "heal me", or you can set up a more permanent chain of orders, through an advanced NPC hireling interface in Darkfall. This advanced interface can tell the NPC hireling to heal you every time your health goes below say 10% of your max health. Obviously the NPC hireling must have the matching skills and spells to perform these actions.

NPC hirelings have skills and spells like players do. The more skills and/or spells an NPC hireling has, and the better skill and/or spell levels he has, the more gold he will require for his services.


View user's profile Send private message
 Post Posted: Wed Sep 20, 2006 6:27 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Gameworld made for 10,000 people per world... Reply with quote
 
How big is the world?
The world is huge, possibly the largest single online game world ever created. Besides being huge, the world features hundreds of islands you could discover and make your secret base on. As you travel across Agon you will encounter unique terrain features never seen before in online games, such as mountains ranges that rise for thousands of feet, waiting for you to climb and explore them.

What is the setting of this game?
The setting of Darkfall is a fantasy adventure where anything is possible, with dragons, elves, orks, sorcery, epic battles, quests, and the never-ending struggle between good and evil.

Will Darkfall have safe zones?
There are no safe zones in Darkfall unless the players themselves create them or seek them out. There is no area where a player cannot be attacked by another player.

There is relative safety in numbers and in staying out of harm’s way. A player in a city full of his clanmates and further guarded by NPC guards is as safe as he can be, but he is still vulnerable to a sudden enemy raid. A player who has made a home for himself in a remote area is also relatively safe, but an enemy could always come along. The six racial capitals are very well guarded and will probably be the safest locations on Agon. Someone could still attack you, but he would probably die in the process.

Is Darkfall a Player vs. Player (PvP) game?
Calling Darkfall a PvP game would be selling it short. Of course there’s going to be a lot of PvP combat and the combat gameplay will be as fast paced and fun as a first person shooter, but the focus of the game is kingdom building, clan warfare, and conquest. The battles will be epic and will require a lot more than just PvP skill to be won. Darkfall is as much a social, a real-time strategy, and a fantasy role playing game, as it is a PvP game.

Will you offer a world without PvP for those of us that do not enjoy it?
We like to think of Darkfall as a game where there are no restrictions to player interaction that don’t make sense. The fantasy literature and mythology that inspired fantasy based RPGs contains conflict, combat and warfare and its part of what made these worlds so dramatic, the characters so heroic, and the endings so rewarding. Having said that, we’re sorry, but we cannot offer a “softer” version of Darkfall.

I don’t like PvP, why should I even consider trying out Darkfall?
If you give it a chance, you’ll discover that Darkfall is an extremely well rounded game. For example, there’s as much effort going into the quest engine and the crafting process, as there is going into the combat design. Darkfall features the ultimate player based economy, more useful trade skills than any other released MMORPG to date, advanced NPC and monster AI, and a quest engine constantly creating new and challenging content. Furthermore, the game world is huge; you could move to a remote area with your friends and try to create a safe haven for other like-minded players.

How are you going to handle Player Killing?
Anyone can attack anyone. In fact Darkfall encourages you to seek out and kill enemies of your race and your clan. However, it is up to each kingdom to set the rules of their borders. The different kingdoms have NPC guards that have orders given to them by the player kings and lords. You can order the guards to attack on sight. The guard “hit list” can include clan names, individual player names, specific races, alignments, and enemies.

How many simultaneous players per game world?
We are hoping to be able to accommodate at least ten thousand simultaneous players in each one of our game worlds. More information on this will become available during playtesting.

How is this large a number of simultaneous players possible?
It’s possible through our in-house developed server technology, which affords us a high degree of scalability.

Are there zones?
No. Darkfall is seamless and will not have “zones” and zone loading, as seen in other MMORPGs. There will be a short loading pause when entering dungeons and structures.

How do spawns work? Are they static or dynamic?
Our random spawns are dynamic. Clear out a spawn and it will not reappear in the same place. If you spend enough time killing a species, its presence in that area will thin out and eventually the species will migrate to a different area.

Are there other types of spawns besides random spawns?
There are some static spawns mostly associated with quests.

How much gore can we expect in Darkfall?
That depends on the player setting his preferences. With a “no gore” setting you will have no gore whatsoever, whereas with full options you could watch a perfectly timed and powerful swing of a sword take someone’s head clean off their shoulders.

What about weather effects and day/night cycles?
Agon will be a very atmospheric and beautiful world complete with world physics that will surprise you. The weather effects will often be dramatic, and the day/night cycles will sometimes be accompanied with spectacular dawns and sunsets.
The exact time cycle is not set yet, but the current total night/day cycle is about four hours long. Expect realistic weather effects, such as rain, snow, wind blowing in the trees, wind blowing in the grass on the ground, thunder and lightning.

How can I travel long distances other than by foot?
There will be horses and other types of mounts you can ride, ships you can sail, as well as magical means of travel.

Will a map be available?
A dynamic in-game map is available. You can also look at a map of Agon here.



What is Darkfall?
Darkfall is a next generation Massively Multiplayer Online Role Playing Game (MMORPG) currently in development.


View user's profile Send private message
 Post Posted: Wed Sep 20, 2006 6:29 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Character types an player housing Reply with quote
 
Where will my character start out?
Your character will start his/her adventure near his/her racial capital, with little more than a name, some basic equipment, and a neutral alignment.

There’s alignment in Darkfall?
Yes there is. You start out with a neutral alignment, and based on your actions, this alignment changes. Turning evil is easy, although it doesn’t make for an easy life. Killing other characters unprovoked will get you there fast and this will make most guards, clans and other players attack you on sight. Changing your alignment towards good is a challenging and difficult process.

Will I need to level?
There is no leveling in Darkfall. Our advancement system is 100% skill based. If you want to learn to use the sword for example, you pick up the swordsmanship skill by learning it from an NPC or from another player and you advance this skill with use. You become a better swordsman over time and with practice, by actually using your sword while hunting or in combat.

What about character classes? How does character development work in Darkfall?
The rule is that there are no traditional character classes, or templates. We want to give the players total control of what and how they want to play. Customize your own character to suit your playing style best, without traditional templates to limit you. If you want to be an axe wielding Dwarven fighter you simply pick up the Axe skill, Axe Mastery, Parry, Dodge, Cleave and other linked skills. If you later decide that some magic would be nice as support, you pick up a few magic skills and spells as well. The same goes for trade skills. Want to be able to create weapons? Pick up Smithing and Weapon Crafting. Want to make clothing or work as a tailor for a while? Pick up Tailoring. No need to re-roll your character.
There is no way to "gimp" your character by picking the "wrong" skills or spells.
Get what you want, play as you want.
That being said - There is an option available to follow a class system: the Prestige classes described below.

What are the Prestige classes?
Prestige classes are special classes, like Paladin, Assassin, Gladiator, Enchanter etc. and it’s an optional path that you may choose for your character to follow. Picking a prestige class will in most cases give you a few special skills, a few special spells, and you will have a certain status. There are limitations, tradeoffs and restrictions playing a prestige class character. Druids for example may never use metal armor after they are initiated, and Paladins have to give half of their earnings to their church.

Prestige classes may be interesting to some players, and some classes may give you an extra reason to role-play, or maybe give you an edge in combat or crafting. There will be many interesting prestige classes for you to try out.

Picking a prestige class is not final - you can change class later, with some minor penalties. The easy route would have been to make picking a prestige class final, but we want to keep Darkfall as open ended as possible.

Can I customize my character’s look?
There are many ways you may customize your character to give him a unique look.

What happens when my character dies?
When your character dies he drops his items that remain on his corpse until looted, but the good news is that he’s resurrected at a spot you’ve previously selected.

How many races are there that I can choose from?
There are six main races that you may choose from: Elves, Dwarves, Humans, Mahirim, Orks and Alfar. You can read more about the different races here.

Does each race have unique properties?
Yes they do. We’ll speak more about these at a later date.

Will my character be able to swim?
Your character is capable of swimming, if he learns how to swim.

Does my character age?
There is no character aging in Darkfall.

What effect will eating or not eating have on my character?
We don’t want to add too many mundane everyday issues to Darkfall. However we do think that eating, or not, should affect your character. This means that if you are starving, your stats and skills will take a small penalty, and you will regenerate hit points, stamina and mana slightly slower than if you weren’t starving. Nothing big – you can’t die from hunger - just enough for it to make sense to have some food in your backpack.

We have trade skills such as farming, setting snares and hunting animals, and we are serious about having useful trade skills in Darkfall. Therefore eating is in the game, and players that enjoy farming, setting traps, baking, cooking, fishing, hunting, etc. can sell their wares to other players and actually be useful to others.

Will there be player owned houses?
Players will be able to set up houses of various sizes and design, ranging from small cottages to huge castles and citadels.

Can I design my own house?
Yes you can.

Will wearing armor affect running and swimming speed?
Yes. If you are wearing heavy armor, you will run and swim slightly slower than if you are wearing no armor at all.


View user's profile Send private message
 Post Posted: Wed Sep 20, 2006 6:33 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Screen Shots Reply with quote
 
Now this game has avg Graphics compared to ones coming out. But it has more to offer than any game that is out or even coming out. These are early Testing Photos , Dunno if they have updated graphics or planned on updating.. There is soo much land and things to do in this Huge world, it woul d probably be laggy as hell if their graphics were anywhere close to SUN or Aion









View user's profile Send private message
 Post Posted: Thu Sep 21, 2006 12:43 pm
 
 
 
Guest






 Post subject: Reply with quote
 
Game looks awesome, is it still in beta atm?!

 Post Posted: Sun Sep 24, 2006 3:21 am
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Reply with quote
 
Clan Beta coming soon.

View user's profile Send private message
 Post Posted: Sun Sep 24, 2006 1:03 pm
 
 
 
Cuddles
Domination Member


Joined: 15 Sep 2006
Posts: 77
Location: Silver Spring, MD

 Post subject: Reply with quote
 
hah SUN's graphics spoiled me Confused. It's hard to look at a game like this and not laugh. I mean, even WoW and some other MMO's look better. That's a little disappointing. But if the game is good then it doesn't matter, I'll play it anyway.
_________________
www.myspace.com/tony4546 if you want to say hi.



View user's profile Send private message AIM Address
 Post Posted: Mon Sep 25, 2006 9:45 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Some Updates Reply with quote
 
This week we bring you something akin to the 'Did you know...?' box above. Only this time, we cheated a lil. Cos we know for a fact you don't know. Because the information is new. And, contrary to something we have been told before.

Ping. Latency. Lag. All historically factors in the removal of features from the realm of the 'plausible' when it came to MMOs. It has been much too long now, that they have been taking, taking, taking, never giving.

Starting with the Darkfall Dev Team, the war has begun to become less of a one sided pounding affair, and more like an actual battle with two comparable sides.

We've known for a while that Darkfall intends to give us a very FPS like experience, with aimed spells, arrows, and even controlled melee combat. But it turns out there is more.

In addition to this style of combat, the offensive side of things.. We now get the defensive arm too. Previously cast aside as something impossible to manage and handle well in such an environment, told that manual blocking would not be able to pass muster..

As of now, it has. It is in. Manual blocking is functioning within Darkfall. Not only will you have complete control over your attacks, but now over your defences also.


View user's profile Send private message
 Post Posted: Wed Sep 27, 2006 5:12 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Tweaking graphics a little still Reply with quote
 
This Screen Shot on a low video card grade. But its lil better than b4



View user's profile Send private message
 Post Posted: Wed Sep 27, 2006 5:15 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Orc Faction Zone Reply with quote
 



View user's profile Send private message
 Post Posted: Wed Sep 27, 2006 5:18 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Crazy looking Warrior Reply with quote
 



View user's profile Send private message
 Post Posted: Wed Sep 27, 2006 5:20 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Reply with quote
 
More an More i find on this game . The more and more i want to play it. It still depends on the gameplay though. But it has more content than any game out and it is total PvP

View user's profile Send private message
 Post Posted: Wed Sep 27, 2006 5:21 pm
 
 
 
Sickness
RF Online Guild Leader


Joined: 14 Sep 2006
Posts: 521

 Post subject: Dwarf in Plate armor on a Mount. Reply with quote
 


View user's profile Send private message
 Post Posted: Wed Sep 27, 2006 5:23 pm
 
 
 
Free Forum






 Post subject: ForumsLand.com
 


 Post Posted:  
Display posts from previous:   
  This forum is locked: you cannot post, reply to, or edit topics.  
 
  This topic is locked: you cannot edit posts or make replies.  
Goto page 1, 2, 3  Next
 All times are GMT | Page 1 of 3
Jump to:  
 

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
 
     
     
     subBlack3D Template by Wira_CG @WWD
     Powered by phpBB © 2001, 2002 phpBB Group